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TextureFactoryCreate1x1Texture(VulkanDevice, Color3, String) Method |
Create a 1x1 texture filled with the specified color.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static GpuImage Create1x1Texture(
VulkanDevice gpuDevice,
Color3 color,
string? name = null
)
Parameters
- gpuDevice VulkanDevice
- Target GPU device.
- color Color3
- Color of the texture.
- name String (Optional)
- Optional name.
Return Value
GpuImageGenerated texture.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.TextureFactory.Create1x1Texture(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.SharpEngine.Common.Color3,System.String)"]
See Also