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ModelUtilsSliceGroupNode(Plane, GroupNode, Transform) Method

Slices the specified GroupNode with the specified Plane and returns two new GroupNode objects: one GroupNode that is in front of the plane (in the direction of plane's Normal vector) and one GroupNode that is in the back of the plane. If the specified GroupNode is fully in front (or in back) of the Plane, then the same instance of GroupNode is returned (the other returned GroupNode is null). If the specified GroupNode intersects the Plane, it is sliced and new GroupNode objects are created from it.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public static (GroupNode frontGroupNode, GroupNode? backGroupNode) SliceGroupNode(
	Plane plane,
	GroupNode groupNode,
	Transform? parentTransform
)

Parameters

plane  Plane
Plane
groupNode  GroupNode
GroupNode to slice
parentTransform  Transform
additional transformation that transforms the groupNode

Return Value

ValueTupleGroupNode, GroupNode
(frontGroupNode, backGroupNode) - two GroupNode as a Tuple
See Also