Click or drag to resize
Ab4d.SharpEngine logo

ModelUtilsChangeMaterial(SceneNode, Material) Method

ChangeMaterial method changes Material (and preserves BackMaterial) on all child models of the specified groupNode.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public static void ChangeMaterial(
	SceneNode? sceneNode,
	Material newMaterial
)

Parameters

sceneNode  SceneNode
ModelNode or GroupNode
newMaterial  Material
new Material
See Also