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ManualInputEventsManagerCapturePointer Method

CaptureMouse method captures the pointer or mouse events so that even if mouse is moved out of the active window, the mouse events are passed to the active window. This method must be overriden by a derived class to provide any functionality. To end the capture, call the EndPointerCapture method.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public virtual void CapturePointer()
See Also