Gpu |
public static (GpuDynamicMemoryBlockPool<T> gpuDynamicMemoryBlockPool, DisposeToken disposeToken) Create( Scene scene, int itemSizeInBytes, int swapChainImagesCount, string? name = null )
[Missing <returns> documentation for "M:Ab4d.SharpEngine.Utilities.GpuDynamicMemoryBlockPool`1.Create(Ab4d.SharpEngine.Scene,System.Int32,System.Int32,System.String)"]