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Scene(String) Constructor |
Creates Scene object without a VulkanDevice.
Before rendering the Scene, it needs to be initialized by calling
Initialize(VulkanDevice) method.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic Scene(
string? name = null
)
Parameters
- name String (Optional)
- optional name of the scene
See Also