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Scene(String) Constructor

Creates Scene object without a VulkanDevice. Before rendering the Scene, it needs to be initialized by calling Initialize(VulkanDevice) method.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public Scene(
	string? name = null
)

Parameters

name  String  (Optional)
optional name of the scene
See Also