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TubePathModelNodeUpdateMesh Method

UpdateMesh method recreates the mesh based on the current object properties. The method should be overriden in the derived class that provides its own mesh generation.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
protected override void UpdateMesh()
See Also