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PlaneModelNodeGetCenterPosition Method |
Returns center position of this Plane.
When applyTransformation is true (by default), then center position is also transformed by Transform.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic override Vector3 GetCenterPosition(
bool applyTransformation = true,
bool updateIfDirty = true
)
Parameters
- applyTransformation Boolean (Optional)
- when true (by default), then mesh center is transformed by Transform
- updateIfDirty Boolean (Optional)
- when true (by default), then mesh is updated if it is dirty
Return Value
Vector3center position of the plane
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.PlaneModelNode.GetCenterPosition(System.Boolean,System.Boolean)"]
See Also