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PlaneModelNodeGetCenterPosition Method

Returns center position of this Plane. When applyTransformation is true (by default), then center position is also transformed by Transform.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public override Vector3 GetCenterPosition(
	bool applyTransformation = true,
	bool updateIfDirty = true
)

Parameters

applyTransformation  Boolean  (Optional)
when true (by default), then mesh center is transformed by Transform
updateIfDirty  Boolean  (Optional)
when true (by default), then mesh is updated if it is dirty

Return Value

Vector3
center position of the plane
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.PlaneModelNode.GetCenterPosition(System.Boolean,System.Boolean)"]

See Also