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InstancedMeshNodeUpdateInstancesData(BoundingBox) Method |
UpdateInstancesData recreates the instances data buffer from the array of WorldColorInstanceData that was set by calling the
SetInstancesData(WorldColorInstanceData) method.
This method also sets new bounding box of all mesh instances (without the transformation that is applied to this SceneNode).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void UpdateInstancesData(
BoundingBox boundingBox
)
Parameters
- boundingBox BoundingBox
- BoundingBox of all mesh instances (without the transformation that is applied to this SceneNode)
See Also