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public HeightMapSurfaceNode( Vector3 centerPosition, Vector3 size, float[,]? heightData = null, bool useHeightValuesAsTextureCoordinates = false, float minTextureHeight = NaNf, float maxTextureHeight = NaNf, string? name = null )
[Missing <param name="centerPosition"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <param name="size"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <param name="heightData"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <param name="useHeightValuesAsTextureCoordinates"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <param name="minTextureHeight"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <param name="maxTextureHeight"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <param name="name"/> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]
[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.HeightMapSurfaceNode.#ctor(System.Numerics.Vector3,System.Numerics.Vector3,System.Single[0:,0:],System.Boolean,System.Single,System.Single,System.String)"]