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HeightMapSurfaceNode(Vector3, Vector3, Single, Boolean, Single, Single, String) Constructor |
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public HeightMapSurfaceNode(
Vector3 centerPosition,
Vector3 size,
float[,]? heightData = null,
bool useHeightValuesAsTextureCoordinates = false,
float minTextureHeight = NaNf,
float maxTextureHeight = NaNf,
string? name = null
)
Parameters
- centerPosition Vector3
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- size Vector3
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- heightData Single (Optional)
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- useHeightValuesAsTextureCoordinates Boolean (Optional)
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- minTextureHeight Single (Optional)
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- maxTextureHeight Single (Optional)
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- name String (Optional)
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See Also