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GroupNodeGetAllChildrenT(String, Int32) Method | 
            Searches the GroupNode's children and their children and returns a List of SceneNodes of type T.
            When name is specified, then SceneNodes with that name are returned. Name can contain '*' that acts as a wildcard to match multiple SceneNode names. The following wildcard usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
            The search depth can be optionally specified by setting the searchDepth parameter (value 0 means searching only the immediate children of this GroupNode).
            
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic List<T> GetAllChildren<T>(
	string? name = null,
	int searchDepth = 2147483647
)
where T : SceneNode
Parameters
- name  String  (Optional)
 - Name of the SceneNodes to add to the returned List. Name can contain '*' that acts as a wildcard. In this case the first SceneNode that matches the wildcard is returned. The following wildcard usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
 - searchDepth  Int32  (Optional)
 - optional search depth (value 0 means searching only the immediate children of this GroupNode). Default value is Int.MaxValue.
 
Type Parameters
- T
 
Return Value
ListTList of SceneNodes of type T
See Also