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ConeModelNode(Vector3, Single, Single, Single, Int32, Boolean, Material, String) Constructor |
Create an upright 3D cone with specified material.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public ConeModelNode(
Vector3 bottomCenterPosition,
float topRadius,
float bottomRadius,
float height,
int segments,
bool isSmooth,
Material material,
string? name = null
)
Parameters
- bottomCenterPosition Vector3
- Position of the bottom-center point.
- topRadius Single
- Radius of the top circle.
- bottomRadius Single
- Radius of the bottom circle.
- height Single
- Vertical size of the cone.
- segments Int32
- Number of segments comprising the circles and the side surface.
- isSmooth Boolean
- If set, side surface normals are computed so that the surface looks smooth. Otherwise, each segment of the side surface will appear pronounced and flat.
- material Material
- Mesh material.
- name String (Optional)
- Optional node name.
See Also