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ConeModelNode(Vector3, Single, Single, Single, Int32, Boolean, Material, String) Constructor

Create an upright 3D cone with specified material.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public ConeModelNode(
	Vector3 bottomCenterPosition,
	float topRadius,
	float bottomRadius,
	float height,
	int segments,
	bool isSmooth,
	Material material,
	string? name = null
)

Parameters

bottomCenterPosition  Vector3
Position of the bottom-center point.
topRadius  Single
Radius of the top circle.
bottomRadius  Single
Radius of the bottom circle.
height  Single
Vertical size of the cone.
segments  Int32
Number of segments comprising the circles and the side surface.
isSmooth  Boolean
If set, side surface normals are computed so that the surface looks smooth. Otherwise, each segment of the side surface will appear pronounced and flat.
material  Material
Mesh material.
name  String  (Optional)
Optional node name.
See Also