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SpriteEffectOnInitializeDeviceResources Method |
Initializes resources with the specified GpuDevice.
This method can be overriden and is called from
InitializeDeviceResources method.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxprotected override void OnInitializeDeviceResources(
VulkanDevice gpuDevice
)
Parameters
- gpuDevice VulkanDevice
- VulkanDevice
See Also