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FileShaderBytecodeProviderAddResourceFiles Method |
AddResourceFiles registers files specified in fileNames enumerable collection. This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic void AddResourceFiles(
IEnumerable<string> fileNames
)
Parameters
- fileNames IEnumerableString
- IEnumerable of file names
See Also