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FileShaderBytecodeProviderAddResourceFiles Method |
AddResourceFiles registers files specified in fileNames enumerable collection. This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void AddResourceFiles(
IEnumerable<string> fileNames
)
Parameters
- fileNames IEnumerableString
- IEnumerable of file names
See Also