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FileShaderBytecodeProviderAddResourceFile(String) Method

AddResourceFile registers the file specified with fullFileNameWithPath with resource name that is generated from the file name (with extension). This method is thread safe.

Namespace: Ab4d.SharpEngine.Effects
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void AddResourceFile(
	string fullFileNameWithPath
)

Parameters

fullFileNameWithPath  String
file name with full path to the file
See Also