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FileShaderBytecodeProviderAddResourceFile(String) Method |
AddResourceFile registers the file specified with fullFileNameWithPath with resource name that is generated from the file name (with extension). This method is thread safe.
Namespace: Ab4d.SharpEngine.EffectsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntaxpublic void AddResourceFile(
string fullFileNameWithPath
)
Parameters
- fullFileNameWithPath String
- file name with full path to the file
See Also