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SceneViewComponentInitializeDeviceResources Method |
Initializes this component with the GpuDevice that is set to the Scene object.
This method calls a virtual
OnInitializeDeviceResources(VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also