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GpuImageReportRenderPassFinished Method |
ReportRenderPassFinished can be called after a RenderPass that uses this GpuImage as attachment has finished.
This will update the current ImageLayout and set current AccessMask to ColorAttachmentWrite and current StageMask to ColorAttachmentOutput.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic void ReportRenderPassFinished(
ImageLayout finalImageLayout
)
Parameters
- finalImageLayout ImageLayout
See Also