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GpuBufferReadFromBufferT(T, Int32, Int32) Method

Reads the dataLength items from this buffer, starting from the bufferDataOffset (specified in absolute bytes offset not as items count). The data are read to the specified array.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void ReadFromBuffer<T>(
	T[] data,
	int dataLength,
	int bufferDataOffset = 0
)
where T : struct, new()

Parameters

data  T
destination array
dataLength  Int32
number of items in the data array to read
bufferDataOffset  Int32  (Optional)
offset specified in absolute bytes offset not as items count; zero by default

Type Parameters

T
type of data
See Also