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GpuBufferReadFromBufferT(T, Int32, Int32) Method |
Reads the dataLength items from this buffer, starting from the bufferDataOffset (specified in absolute bytes offset not as items count).
The data are read to the specified array.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void ReadFromBuffer<T>(
T[] data,
int dataLength,
int bufferDataOffset = 0
)
where T : struct, new()
Parameters
- data T
- destination array
- dataLength Int32
- number of items in the data array to read
- bufferDataOffset Int32 (Optional)
- offset specified in absolute bytes offset not as items count; zero by default
Type Parameters
- T
- type of data
See Also