|  | 
| GpuBufferReadFromBufferT(T, Int32, Int32) Method | 
            Reads the dataItemsCount items from this buffer, starting from the bufferDataOffset (specified in absolute bytes offset not as items count).
            The data are read to the specified array.
            
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic void ReadFromBuffer<T>(
	T[] data,
	int dataItemsCount,
	int bufferDataOffset = 0
)
where T : struct, new()
Parameters
- data  T
- destination array
- dataItemsCount  Int32
- number of items in the data array to read
- bufferDataOffset  Int32  (Optional)
- offset specified in absolute bytes offset not as items count; zero by default
Type Parameters
- T
- type of data
 See Also
See Also