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SharpEngineSceneViewRenderToBitmap(WriteableBitmap, Boolean) Method |
RenderToBitmap method renders the current scene to the specified Avalonia's WriteableBitmap.
If the WriteableBitmap is null of its size is not the same as the size of the SceneView, then the WriteableBitmap is resized.
See also the RenderToXXXX methods in the SceneView object.
Namespace: Ab4d.SharpEngine.AvaloniaUIAssembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public bool RenderToBitmap(
ref WriteableBitmap?? writeableBitmap,
bool renderNewFrame = true
)
Parameters
- writeableBitmap WriteableBitmap
- WriteableBitmap that will get the rendered scene
- renderNewFrame Boolean (Optional)
- true (by default) to always render a new frame
Return Value
Booleantrue when the rendered scene was copied to the specified WriteableBitmap
See Also