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SharpEngineSceneViewRenderToBitmap(WriteableBitmap, Boolean) Method

RenderToBitmap method renders the current scene to the specified Avalonia's WriteableBitmap. If the WriteableBitmap is null of its size is not the same as the size of the SceneView, then the WriteableBitmap is resized. See also the RenderToXXXX methods in the SceneView object.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool RenderToBitmap(
	ref WriteableBitmap?? writeableBitmap,
	bool renderNewFrame = true
)

Parameters

writeableBitmap  WriteableBitmap
WriteableBitmap that will get the rendered scene
renderNewFrame  Boolean  (Optional)
true (by default) to always render a new frame

Return Value

Boolean
true when the rendered scene was copied to the specified WriteableBitmap
See Also