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PointerCameraController(SharpEngineSceneView, IInputElement) Constructor

Constructor that takes SharpEngineSceneView and an optional IInputElement as events source. If later is not specified, then SharpEngineSceneView is used as events source.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public PointerCameraController(
	SharpEngineSceneView sharpEngineSceneView,
	IInputElement? eventsSourceElement = null
)

Parameters

sharpEngineSceneView  SharpEngineSceneView
SharpEngineSceneView
eventsSourceElement  IInputElement  (Optional)
optional Avalonia's IInputElement that is used to subscribe pointer or mouse events
See Also