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RenderingItemAdditionalVertexBuffers Field |
When AdditionalVertexBuffers is not null, then the array items that are not null are bind to vertex buffer starting with binding 1.
This array does not include the
VertexBuffer so that the primary vertex buffer address is included into the same memory block that defines this RenderingItem (the item in the array are defined elsewhere in memory).
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Buffer[]? AdditionalVertexBuffers
Field Value
Buffer
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Core.RenderingItem.AdditionalVertexBuffers"]
See Also