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RenderingItemAdditionalVertexBuffers Field

When AdditionalVertexBuffers is not null, then the array items that are not null are bind to vertex buffer starting with binding 1. This array does not include the VertexBuffer so that the primary vertex buffer address is included into the same memory block that defines this RenderingItem (the item in the array are defined elsewhere in memory).

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Buffer[]? AdditionalVertexBuffers

Field Value

Buffer
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Core.RenderingItem.AdditionalVertexBuffers"]

See Also