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SceneComponentDeviceResourcesInitialized Event

ResourcesInitialized event is triggered after the resources were initialized by calling the InitializeDeviceResources method.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public event EventHandler DeviceResourcesInitialized

Value

EventHandler

Implements

ISceneComponentDeviceResourcesInitialized
See Also