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SharpEngineSceneViewGpuDeviceCreationFailed Event

Called when the device creation has failed. User can set the IsHandled property to true to prevent showing error text that is shown by SharpEngineSceneView.

Namespace: Ab4d.SharpEngine.AvaloniaUI
Assembly: Ab4d.SharpEngine.AvaloniaUI (in Ab4d.SharpEngine.AvaloniaUI.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public event DeviceCreateFailedEventHandler GpuDeviceCreationFailed

Value

DeviceCreateFailedEventHandler

Implements

ISharpEngineSceneViewGpuDeviceCreationFailed
See Also