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OptimizedMeshGeometry3D Structure
OptimizedMeshGeometry3D contains Normals, Positions, TextureCoordinates and TriangleIndices lists that can be used to get quick access to mesh data (access to data is much faster than when using MeshGeometry3D).

Namespace: Ab3d.File3ds
Assembly: Ab3d.Reader3ds (in Ab3d.Reader3ds.dll) Version: 9.0.5590.1040
Syntax
C#
public struct OptimizedMeshGeometry3D

The OptimizedMeshGeometry3D type exposes the following members.

Fields
  NameDescription
Public fieldNormals
Normals as List<Vector3D>
Public fieldPositions
Positions as List<Point3D>
Public fieldTextureCoordinates
TextureCoordinates as List<Point>
Public fieldTriangleIndices
TriangleIndices as List<Int32>
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See Also