Reader3dsImportSpecularMaterial Property |
Namespace: Ab3d
With setting ImportSpecularMaterial to false SpecularMaterial is not used - only a DiffuseMaterial is used.
Because in WPF it is possible to define only SpecularPower (in 3ds file there is also SpecularSize) the shines effect can be sometimes too strong - in this cases it is better not to use SpecularMaterial.