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Reader3dsImportSpecularMaterial Property
Gets or sets if the SpecularMaterial is imported - used. If false DiffuseMaterial is always used.

Namespace: Ab3d
Assembly: Ab3d.Reader3ds (in Ab3d.Reader3ds.dll) Version: 9.0.5590.1040
Syntax
C#
public bool ImportSpecularMaterial { get; set; }

Property Value

Type: Boolean
Remarks

With setting ImportSpecularMaterial to false SpecularMaterial is not used - only a DiffuseMaterial is used.

Because in WPF it is possible to define only SpecularPower (in 3ds file there is also SpecularSize) the shines effect can be sometimes too strong - in this cases it is better not to use SpecularMaterial.

See Also