Wireframe |
The WireframeVisual3D type exposes the following members.
Name | Description | |
---|---|---|
AutoUpdate | Gets or sets a Boolean that specifies if the wireframe geometry is automatically regenerated on each change of OriginalModel or other WireframeVisual3D property (for example LineColor). Default value is true. | |
Content | Gets the wireframe model created from OriginalModel. It is not allowed to set this property. | |
IsEmissiveSolidModelColor | Gets or sets Boolean that specifies if EmissiveMaterial is used to show SolidModelColor. When true the whole model with the specifed color without any shading. When false the standard shader color is used. Default value is true. | |
isInsideDXEngine | isInsideDXEngine is set to true when this WireframeVisual3D is rendered by DXEngine. | |
LineColor | Gets or sets the color of the line. When UseModelColor is set to true the line color is get from model's material (when this is not possible than LineColor is used). | |
LineThickness | Gets or sets the thickness of the line in screen coordinates. | |
OriginalModel | Gets or sets a Model3D that is used to create wireframe model from. Note that changes to the OriginalModel does not automatically recreate the wireframe model. | |
RemoveDuplicateLines | Gets or sets a boolean that specifies if duplicate lines are removed when wireframe model is created. This creates simpler wireframe geometry but can take some time to execute when the wireframe model is created. Default value is true. | |
ShowPolygonLines | Gets or sets Boolean that specifies if WireframeVisual3D should show polygon lines that are defined with using PolygonIndicesProperty DependencyProperty on MeshGeometry3D objects. See remarks in PolygonIndicesProperty for more info. Default value is false. | |
SolidModelColor | Gets or sets a Color that represents the color that is used to show solid color when SingleColorSolidModel or WireframeWithSingleColorSolidModel is used for WireframeType. | |
UseModelColor | Gets or sets a Boolean that specified if line color is get from the color of model's material (in case of SolidColor DiffuseMaterial) or the specified LineColor is always used. | |
WireframeType | Gets or sets how wireframe and solid model will be shown with WireframeVisual3D. |