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Standard |
The StandardTransform3D type exposes the following members.
Name | Description | |
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![]() | RotateX | Gets or sets a double that specified the rotation angle in degrees around the X axis (Attitude in SphericalCamera). |
![]() | RotateY | Gets or sets a double that specified the rotation angle in degrees around the Y axis (Heading in SphericalCamera). |
![]() | RotateZ | Gets or sets a double that specified the rotation angle in degrees around the Z axis (Bank in SphericalCamera). |
![]() | ScaleX | Gets or sets a double that specified the scale in the direction of the X axis. |
![]() | ScaleY | Gets or sets a double that specified the scale in the direction of the Y axis. |
![]() | ScaleZ | Gets or sets a double that specified the scale in the direction of the Z axis. |
![]() | Transform | Gets the MatrixTransform3D that defines the transformation specified by the properties of this StandardTransform3D. |
![]() | TranslateX | Gets or sets a double that specified the translation in X direction. |
![]() | TranslateY | Gets or sets a double that specified the translation in Y direction. |
![]() | TranslateZ | Gets or sets a double that specified the translation in X direction. |