Standard | |
The StandardTransform3D type exposes the following members.
| Name | Description | |
|---|---|---|
| RotateX | Gets or sets a double that specified the rotation angle in degrees around the X axis (Attitude in SphericalCamera). | |
| RotateY | Gets or sets a double that specified the rotation angle in degrees around the Y axis (Heading in SphericalCamera). | |
| RotateZ | Gets or sets a double that specified the rotation angle in degrees around the Z axis (Bank in SphericalCamera). | |
| ScaleX | Gets or sets a double that specified the scale in the direction of the X axis. | |
| ScaleY | Gets or sets a double that specified the scale in the direction of the Y axis. | |
| ScaleZ | Gets or sets a double that specified the scale in the direction of the Z axis. | |
| Transform | Gets the MatrixTransform3D that defines the transformation specified by the properties of this StandardTransform3D. | |
| TranslateX | Gets or sets a double that specified the translation in X direction. | |
| TranslateY | Gets or sets a double that specified the translation in Y direction. | |
| TranslateZ | Gets or sets a double that specified the translation in X direction. |