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TextBlockVisual3DUseMatrixTransform3D Property |
When UseMatrixTransform3D is true then this TextBlockVisual3D is created with a standard and shared MeshGeometry3D and uses a UseMatrixTransform3D to position, scale and orient the plane to the desired location, size and direction.
This gives a big performance improvement.
When false, each TextBlockVisual3D is using a unique MeshGeometry3D that is updated according to the position, scale and direction. This means that on each property change a new MeshGeometry3D is created.
Default value is true.
Namespace: Ab3d.VisualsAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public bool UseMatrixTransform3D { get; set; }
Property Value
BooleanSee Also