Model |
RootModelVisual3D gets or sets a ModelVisual3D that is a parent ModelVisual3D for TargetModel3D.
RootModelVisual3D must be set when the parent Visual3D object or its parents use transformations. Without setting RootModelVisual3D, the ModelDecoratorVisual3D will not be aware or the transformation and will show the 3D lines at wrong position and with wrong size.
When no transformations are used on Visual3D objects, the RootModelVisual3D can remain null.