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BoxMesh3DUseSharedMeshData Property

Gets or sets a Boolean that specified if shared and frozen TriangleIndices, TextureCoordinates and Normals are used for simple 3D Boxes (simple 3D box have x, y and z segments equal to 1). Default value is true. If you TriangleIndices, TextureCoordinates and Normals will be changed, than UseSharedMeshData must be set to false before getting the Geometry property (otherwise this will change TriangleIndices, TextureCoordinates and Normals in all 3d box instances).

Namespace: Ab3d.Meshes
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public bool UseSharedMeshData { get; set; }

Property Value

Boolean
See Also