TriangulatorProject |
Name | Description | |
---|---|---|
Project3DPositionTo2D(IListPoint3D) | Returns a List of 2D points that are created with projecting the 3D positions onto the xy, xz or yz plane (removing one of the coordinates). The plane is determined with checking the normal of the first triangle and determining which component of the normal vector is the biggest (this coordinate is removing). This requires that the positions lie on the same plane. Input positions must not be null or have less that 3 elements. | |
Project3DPositionTo2D(IListPoint3D, IListInt32) | Returns a List of 2D points that are created with projecting the 3D positions onto the xy, xz or yz plane (removing one of the coordinates). The plane is determined with checking the normal of the first triangle and determining which component of the normal vector is the biggest (this coordinate is removing). This requires that the positions lie on the same plane. Input positions and polygonIndices must not be null or have less that 3 elements. |