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PlaneRay |
Name | Description | |
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![]() | RayPlaneIntersection(Point3D, Vector3D) | Returns a Point3D that represents intersection position of this plane and ray defined by rayPoint and rayDirection. |
![]() | RayPlaneIntersection(Point3D, Vector3D, Point3D) | RayPlaneIntersection calculates a position where the ray intersects a plane. Returns false if there is no intersection (in case ray direction is the same as plane's normal). |
![]() ![]() | RayPlaneIntersection(Point3D, Vector3D, Point3D, Vector3D, Point3D) | RayPlaneIntersection calculates a position where the ray intersects a plane. Returns false if there is no intersection (in case ray direction is the same as plane's normal). |