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PlaneRayPlaneIntersection Method

Overload List
 NameDescription
Public methodRayPlaneIntersection(Point3D, Vector3D) Returns a Point3D that represents intersection position of this plane and ray defined by rayPoint and rayDirection.
Public methodRayPlaneIntersection(Point3D, Vector3D, Point3D) RayPlaneIntersection calculates a position where the ray intersects a plane. Returns false if there is no intersection (in case ray direction is the same as plane's normal).
Public methodStatic memberRayPlaneIntersection(Point3D, Vector3D, Point3D, Vector3D, Point3D) RayPlaneIntersection calculates a position where the ray intersects a plane. Returns false if there is no intersection (in case ray direction is the same as plane's normal).
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