Model |
Name | Description | |
---|---|---|
HasAnyLight(Model3D, Boolean) | Returns true if the Model3D has any light defined. By default the AmbientLight is excluded. | |
HasAnyLight(Viewport3D, Boolean) | Returns true if the Viewport3D has any light defined. By default the AmbientLight is excluded. | |
HasAnyLight(Visual3D, Boolean) | Returns true if the Visual3D has any light defined. By default the AmbientLight is excluded. |