Model |
Name | Description | |
---|---|---|
GetBounds(IListVisual3D, Transform3D, Boolean) | GetSceneBounds calculates the bounds of all 3D objects in the rootVisuals after the specified Transform3D has been applied to all positions or all mesh bounds. | |
GetBounds(Model3D, Transform3D, Boolean) | GetSceneBounds calculates the bounds of the rootModel3D with checking all positions (when checkOnlyBounds is false) or all mesh bounds (when checkOnlyBounds is true). | |
GetBounds(ModelVisual3D, Transform3D, Boolean) | GetSceneBounds calculates the bounds of all 3D objects in the rootModelVisual3D after the specified Transform3D has been applied to all positions or all mesh bounds. |