Standard |
The StandardTransform3D type exposes the following members.
Name | Description | |
---|---|---|
BeginInit | Signals the object that initialization is starting. | |
EndInit | Signals the object that initialization is complete. | |
GetStandardTransform3D(Model3D) | GetStandardTransform3D returns a StandardTransform3D object that was set to the specified Model3D. | |
GetStandardTransform3D(Visual3D) | GetStandardTransform3D returns a StandardTransform3D object that was set to the specified Visual3D. | |
GetTranslateVector3D | Returns a Vector3D created from TranslateX, TranslateY and TranslateZ properties. | |
OnChanged | OnChanged | |
Reset | Reset method sets all translation and rotation to zero and all scales to 1. | |
SetStandardTransform3D(Model3D, StandardTransform3D, Boolean) | SetStandardTransform3D sets the specified standardTransform3D as a StandardTransform3DProperty to the specified Model3D. If updateTransform3D parameter is true (by default), then the Model3D.Transform is also set to the standardTransform3D.Transform. standardTransform3D parameter can be null to clear the value. | |
SetStandardTransform3D(Visual3D, StandardTransform3D, Boolean) | SetStandardTransform3D sets the specified standardTransform3D as a StandardTransform3DProperty to the specified Visual3D. If updateTransform3D parameter is true (by default), then the Visual3D.Transform is also set to the standardTransform3D.Transform. standardTransform3D parameter can be null to clear the value. | |
UpdateMatrix | Updates the value of Transform.Matrix. |