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Standard |
The StandardTransform3D type exposes the following members.
Name | Description | |
---|---|---|
![]() | BeginInit | Signals the object that initialization is starting. |
![]() | EndInit | Signals the object that initialization is complete. |
![]() ![]() | GetStandardTransform3D(Model3D) | GetStandardTransform3D returns a StandardTransform3D object that was set to the specified Model3D. |
![]() ![]() | GetStandardTransform3D(Visual3D) | GetStandardTransform3D returns a StandardTransform3D object that was set to the specified Visual3D. |
![]() | GetTranslateVector3D | Returns a Vector3D created from TranslateX, TranslateY and TranslateZ properties. |
![]() | OnChanged | OnChanged |
![]() | Reset | Reset method sets all translation and rotation to zero and all scales to 1. |
![]() ![]() | SetStandardTransform3D(Model3D, StandardTransform3D, Boolean) | SetStandardTransform3D sets the specified standardTransform3D as a StandardTransform3DProperty to the specified Model3D. If updateTransform3D parameter is true (by default), then the Model3D.Transform is also set to the standardTransform3D.Transform. standardTransform3D parameter can be null to clear the value. |
![]() ![]() | SetStandardTransform3D(Visual3D, StandardTransform3D, Boolean) | SetStandardTransform3D sets the specified standardTransform3D as a StandardTransform3DProperty to the specified Visual3D. If updateTransform3D parameter is true (by default), then the Visual3D.Transform is also set to the standardTransform3D.Transform. standardTransform3D parameter can be null to clear the value. |
![]() | UpdateMatrix | Updates the value of Transform.Matrix. |