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PlaneVisual3DUpdateTransformationMatrix3D(Vector3D, Vector3D, Vector3D, Double, Double, Matrix3D) Method

UpdateTransformationMatrix3D updates the specified transformationMatrix3D so that it will transform a standard plane MeshGeometry3D (StandardPlaneMeshGeometry3D) according to the specified parameters.

Namespace: Ab3d.Visuals
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax
C#
public static void UpdateTransformationMatrix3D(
	Vector3D positionOffset,
	Vector3D planeNormal,
	Vector3D planeHeightDirection,
	double scaleX,
	double scaleY,
	ref Matrix3D transformationMatrix3D
)

Parameters

positionOffset  Vector3D
translation as Vector3D
planeNormal  Vector3D
plane's normal
planeHeightDirection  Vector3D
direction of the height on the plane
scaleX  Double
x scale
scaleY  Double
y scale
transformationMatrix3D  Matrix3D
Matrix3D that is updated (passed by reference)
See Also