|
PlaneVisual3DUpdateTransformationMatrix3D(Vector3D, Vector3D, Vector3D, Double, Double, Matrix3D) Method |
UpdateTransformationMatrix3D updates the specified transformationMatrix3D so that it will transform a standard plane MeshGeometry3D (
StandardPlaneMeshGeometry3D)
according to the specified parameters.
Namespace: Ab3d.VisualsAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax public static void UpdateTransformationMatrix3D(
Vector3D positionOffset,
Vector3D planeNormal,
Vector3D planeHeightDirection,
double scaleX,
double scaleY,
ref Matrix3D transformationMatrix3D
)
Parameters
- positionOffset Vector3D
- translation as Vector3D
- planeNormal Vector3D
- plane's normal
- planeHeightDirection Vector3D
- direction of the height on the plane
- scaleX Double
- x scale
- scaleY Double
- y scale
- transformationMatrix3D Matrix3D
- Matrix3D that is updated (passed by reference)
See Also