|
HeightMapVisual3DCreateHeightTextureFromGradient Method |
This methods created a height texture from the height data and specified gradient and set it as the HeightMap Material property.
When is true, then one dimensional gradient texture is created; when false then two dimensional texture with color for each data value is created.
Namespace: Ab3d.VisualsAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax public void CreateHeightTextureFromGradient(
LinearGradientBrush gradient
)
Parameters
- gradient LinearGradientBrush
- gradient as LinearGradientBrush
Remarks
This methods created a height texture from the height data and specified gradient and set it as the HeightMap Material property.
It is also possible to create height texture manually with static methods on HeightMapMesh3D.
See Also