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TriangulatorTriangulate(IListPoint, PointCollection, ListInt32) Method |
Triangulate method triangulates the polygons and returns positions and triangle indices that can be used to create a 3D mesh.
Namespace: Ab3d.UtilitiesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public static void Triangulate(
IList<Point>[] polygons,
out PointCollection positions,
out List<int> triangleIndices
)
Parameters
- polygons IListPoint
- array of polygon; each defined by a list of positions
- positions PointCollection
- out PointCollection
- triangleIndices ListInt32
- out triangleIndices as list of int values
See Also