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IcosphereMesh3D(Point3D, Double, Int32, Boolean) Constructor |
Constructor
Namespace: Ab3d.MeshesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public IcosphereMesh3D(
Point3D centerPosition,
double radius,
int subdivisions,
bool generateTextureCoordinates
)
Parameters
- centerPosition Point3D
- center of the sphere
- radius Double
- radius of the sphere
- subdivisions Int32
- Number of subdivisions on top of the most basic icosphere. The number of faces quadruple with every subdivision. This value must be between 0 and 8.
- generateTextureCoordinates Boolean
- if true then texture coordinates are also generated (this generates more positions because some positions need to be duplicated so they can have different texture coordinates).
See Also