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HeightMapMesh3DSetCustomMinMaxValues Method |
Sets custom min and max values that can be used when setting texture coordinates based on height values (when useHeightValuesAsTextureCoordinates is true).
If this method is not called, then the min and max values for the actual data are used.
Namespace: Ab3d.MeshesAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax public void SetCustomMinMaxValues(
double minValue,
double maxValue
)
Parameters
- minValue Double
- custom minimum data value
- maxValue Double
- custom maximum data value
See Also