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HeightMapMesh3DSetCustomMinMaxValues Method

Sets custom min and max values that can be used when setting texture coordinates based on height values (when useHeightValuesAsTextureCoordinates is true). If this method is not called, then the min and max values for the actual data are used.

Namespace: Ab3d.Meshes
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public void SetCustomMinMaxValues(
	double minValue,
	double maxValue
)

Parameters

minValue  Double
custom minimum data value
maxValue  Double
custom maximum data value
See Also