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AnimationControllerGetFrameNumber Method |
GetFrameNumber returns a double that specifies the current frame number (can be a fraction between two integer values).
The number is calculated based on the current animation time (get with calling
GetAnimationTimeInSeconds method).
If the animation was not yet starter or first frame was not yet reached, then -1 us returned.
When animation has passed the last frame and the animation is not repeating, then the last frame number is returned.
Namespace: Ab3d.AnimationAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax public double GetFrameNumber()
Return Value
Doublecurrent frame number as double; -1 is returned if animation was not yet starter or first frame was not yet reached
See Also