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MeshEdgeIsNeighboringPolygonEdgeFlipped Field

When true, then edge is flipped (start and end are flipped) in the NeighboringPolygonIndex.

Namespace: Ab3d.Utilities
Assembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.1.8864.1045
Syntax
C#
public bool IsNeighboringPolygonEdgeFlipped

Field Value

Boolean
See Also