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BaseCameraisworldToViewportMatrixValid Field |
if false the WorldToViewportMatrix cannot be calculated (is not invertible, etc.) Used for Point3DTo2D and Rect3DTo2D.
Namespace: Ab3d.CamerasAssembly: Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 11.2.9104.2045
Syntax protected bool isworldToViewportMatrixValid
Field Value
BooleanSee Also