![]() | |
Spot |
public class SpotLight : PointLight, ISpotLight, IPointLight, ILight, IShadowCastingLight
The SpotLight type exposes the following members.
Name | Description | |
---|---|---|
![]() | SpotLight | Initializes a new instance of the SpotLight class. |
![]() | SpotLight(Vector3, Single, Vector3) | Initializes a new instance of the SpotLight class. |
Name | Description | |
---|---|---|
![]() | Direction | Gets or sets a Vector3 that specifies the direction of this light. |
![]() | FallOff | Gets or sets a fallout value that specifies how the light intensity attenuates between inner and outer cone. |
![]() | InnerConeAngle | Gets or sets an inner cone angle in degrees. |
![]() | IsCastingShadow | Gets or sets a Booleans that specifies if this light casts a shadow. |
![]() | OuterConeAngle | Gets or sets an outer cone angle in degrees. |
Name | Description | |
---|---|---|
![]() | ToString |
Returns a string that represents the current object.
(Overrides PointLightToString) |
Name | Description | |
---|---|---|
![]() ![]() | DefaultFallout | Default FallOff value for SpotLight |