Spot |
public class SpotLight : PointLight, ISpotLight, IPointLight, ILight, IShadowCastingLight
The SpotLight type exposes the following members.
Name | Description | |
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SpotLight | Initializes a new instance of the SpotLight class. | |
SpotLight(Vector3, Single, Vector3) | Initializes a new instance of the SpotLight class. |
Name | Description | |
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Direction | Gets or sets a Vector3 that specifies the direction of this light. | |
FallOff | Gets or sets a fallout value that specifies how the light intensity attenuates between inner and outer cone. | |
InnerConeAngle | Gets or sets an inner cone angle in degrees. | |
IsCastingShadow | Gets or sets a Booleans that specifies if this light casts a shadow. | |
OuterConeAngle | Gets or sets an outer cone angle in degrees. |
Name | Description | |
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ToString |
Returns a string that represents the current object.
(Overrides PointLightToString) |
Name | Description | |
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DefaultFallout | Default FallOff value for SpotLight |