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ILeftRightHandedCoordinateSystem Interface

When ILeftRightHandedCamera interface is used it specifies if left or right handed coordinate system is used.

Namespace: Ab3d.DirectX.Cameras
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public interface ILeftRightHandedCoordinateSystem

The ILeftRightHandedCoordinateSystem type exposes the following members.

Properties
 NameDescription
Public propertyIsRightHandedCoordinateSystem When true than right handed coordinate system is used (as in WPF 3D, XNA and OpenGL), if false than left handed coordinate system are used (as in DirectX).
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