Renderable |
The RenderablePrimitiveBase type exposes the following members.
Name | Description | |
---|---|---|
IsBackFaceMaterial | IsBackFaceMaterial specifies if the material is used to render front (IsBackFaceMaterial == false) or back (IsBackFaceMaterial == true) faces. This property gets or set the flag from RenderingFlags field. | |
IsCastingShadow | IsCastingShadow specifies if this object casts shadow. This property gets or set the flag from RenderingFlags field. | |
IsFrontCounterClockwise | IsFrontCounterClockwise specifies the orientation of the positions in the 3D geometry - if true than the positions are oriented in a counter clockwise manner. This property gets or set the flag from RenderingFlags field. | |
IsReceivingShadow | IsReceivingShadow specifies if this object receives shadow. This property gets or set the flag from RenderingFlags field. | |
IsVisible | When IsVisible property is false this prevents rendering the RenderablePrimitiveBase. This property gets or set the flag from RenderingFlags field. | |
IsWorldMatrixIdentity | Boolean that specifies if WorldMatrix is identity. This property gets or set the flag from RenderingFlags field. |