Wpf |
The WpfGeometryModel3DNode type exposes the following members.
Name | Description | |
---|---|---|
DXMesh | Gets the DXMeshGeometry3D that is created from the GeometryModel3D. | |
GeometryModel3D | Gets the WPF's GeometryModel3D that is used to initialize this WpfGeometryModel3DNode | |
IsCastingShadow | Gets or sets a Boolean that specifies if this SceneNode is casing shadow. This means that if IsCastingShadow is true, then 3D objects rendered with this SceneNode will create shadow; if false shadow will not be created. Default value is true. | |
IsReceivingShadow | Gets or sets a Boolean that specifies if this SceneNode can receive shadow - this means that the shadow is rendered on the object(s) rendered by this SceneNode. Default value is true. |