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Mesh |
The MeshBase type exposes the following members.
Name | Description | |
---|---|---|
![]() | BaseVertexLocation | start index in VertexBuffer used in DrawIndexed method |
![]() | Bounds | Bounds of the mesh |
![]() | IndexBuffer | IndexBuffer |
![]() | IndexBufferFormat | Format of the index buffer |
![]() | IndexCount | number of indices to render |
![]() | InputLayoutType | InputLayoutType |
![]() | IsFrontCounterClockwise | True if triangles are oriented in counter clockwise orientation |
![]() | Materials | Array of Materials |
![]() | PrimitiveTopology | PrimitiveTopology |
![]() | StartIndexLocation | start index in IndexBuffer used in DrawIndexed method |
![]() | SubMeshes | Array of Submesh objects |
![]() | VertexBufferBindings | Array of VertexBufferBinding |
![]() | VertexCount | number of vertices (positions) in the mesh |