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IShadowCastingNode Properties

The IShadowCastingNode type exposes the following members.

Properties
 NameDescription
Public propertyIsCastingShadow Gets or sets a Boolean that specifies if this SceneNode is casing shadow. This means that if IsCastingShadow is true, then 3D objects rendered with this SceneNode will create shadow; if false shadow will not be created. This works for VarianceShadowRenderingProvider and PlanarShadowRenderingProvider but not for ScreenSpaceAmbientOcclusionRenderingProvider.
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