|
PixelsVisual3DCreateDynamicVertexBuffer Property |
Gets or sets a Boolean that specifies if the vertex buffer that is used to sent pixels data to graphics card is created as a dynamic buffer.
This can provide slightly better performance for cases when pixels data is updated very often. Default value is false.
Setting this value will change the same properties in the used SimpleMesh and PixelMaterial.
Namespace: Ab3d.VisualsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax See Also